I thought it worked well to have participants try out pegging and counting the cards because they picked up on the concept quite quickly. I wanted the lesson to be as interactive as possible. What did not work well was the timing. I think I tried to cover too much in the allotted time. If I had made it more clear that I was just going over phases of the game and counting it wouldn't have felt like I was running out of time to teach the whole game (which I knew wouldn't be possible). I think more clarity about the goal of the lesson would have been beneficial. It surprised me how quickly the time went and how differently things went compared to when I practiced at home. It reminded me of the importance of being able to adapt quickly to my students and the environment.
Very nice! I think the lesson went well (and so did your peers), but it's also good to think about content and timing. The time goes by fast when you're teaching!
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